About games in education
Abt, C. C. (1970). Serious Games. New York: Viking Press.
Gee, J. P. (2003). What video games have to teach us about learning and literacy (2nd ed.). New York: Palgrave Macmillan.
Miller, C.T. (2008). Games: Purpose and Potential in Education. New York: Springer
About games in general
Callois, R. (2001, 1981). Man, Play, and Games. Champaign: University of Illinois Press.
Salen, K., & Zimmerman, E. (2004). Rules of play: Game design fundamentals. Cambridge, MA: The MIT Press.
Sheldon, L. (2004). Character Development and Storytelling for Games. Boston, MA: Thomson Course Technology PTR.
Educational Technology, 56(5/6) is a thematic issue on game-based learning.
Games, Learning and Society